Gameplay Developer
EngineeringFull-time · Remote/Estonia
Build and ship gameplay systems in Luau — core mechanics, UI, effects, and live content — and obsess over how they feel in players’ hands.
We're hiring
small team, big games, millions of players
Full-time · Remote/Estonia
Build and ship gameplay systems in Luau — core mechanics, UI, effects, and live content — and obsess over how they feel in players’ hands.
Full-time · Remote/Estonia
Own the visual vision and ship it — set one clear art direction per project, guard the quality bar, and lead the artists who bring it all to life.
Full-time · Remote/Estonia
Design gameplay that hooks and holds — core loops, mechanics, progression, and economy, specced clearly and tuned until it feels right in players’ hands.
Full-time · Remote/Estonia
Own delivery end to end — build the machine that lets design, art, and engineering ship on scope and on quality, without the studio grinding itself to dust.
Full-time · Remote/Estonia
Own the 2D and interface look — icons, thumbnails, HUDs, and menus with one clear direction, so everything feels like one game rather than a pile of parts.
Full-time · Tallinn, Estonia
Keep the office running so nobody else has to think about it — ops, admin, and the hundred small things that make the studio a great place to work.
If you make great things for Roblox, we want to hear from you anyway.